DITL_20000_Monitor Dialog.txt Items: (9 entries) 0: Bounds: x1=335, y1=162, x2=393, y2=182 Type: 4 Info: 'OK' 1: Bounds: x1=267, y1=162, x2=325, y2=182 Type: 4 Info: 'Cancel' 2: Bounds: x1=262, y1=104, x2=322, y2=122 Type: 6 Info: 'Colors' 3: Bounds: x1=262, y1=121, x2=318, y2=139 Type: 6 Info: 'Grays' 4: Bounds: x1=15, y1=13, x2=241, y2=149 Type: 0 Info: '' 5: Bounds: x1=253, y1=13, x2=402, y2=77 Type: -120 Info: 'Choose a monitor to use from those displayed at left.' 6: Bounds: x1=252, y1=92, x2=396, y2=148 Type: -128 Info: '' 7: Bounds: x1=258, y1=85, x2=297, y2=101 Type: -120 Info: 'Mode' 8: Bounds: x1=16, y1=164, x2=259, y2=180 Type: -120 Info: '' DITL_10002_AppleTalk Distribute Map.txt Items: (2 entries) 0: Bounds: x1=13, y1=54, x2=293, y2=65 Type: -128 Info: '' 1: Bounds: x1=10, y1=7, x2=293, y2=45 Type: -120 Info: 'Now transferring map to remote player.' DITL_10001_AppleTalk Game Join.txt Items: (13 entries) 0: Bounds: x1=467, y1=219, x2=525, y2=239 Type: 4 Info: 'Join' 1: Bounds: x1=396, y1=219, x2=454, y2=239 Type: 4 Info: 'Cancel' 2: Bounds: x1=19, y1=68, x2=257, y2=205 Type: -128 Info: '' 3: Bounds: x1=339, y1=73, x2=509, y2=89 Type: 16 Info: '' 4: Bounds: x1=290, y1=116, x2=480, y2=136 Type: 7 Info: '' 5: Bounds: x1=290, y1=95, x2=480, y2=115 Type: 7 Info: '' 6: Bounds: x1=279, y1=147, x2=525, y2=214 Type: -120 Info: 'Insert text here.' 7: Bounds: x1=291, y1=73, x2=333, y2=89 Type: -120 Info: 'Name:' 8: Bounds: x1=11, y1=55, x2=266, y2=214 Type: -128 Info: '' 9: Bounds: x1=18, y1=47, x2=128, y2=63 Type: -120 Info: 'Players In Game' 10: Bounds: x1=280, y1=56, x2=526, y2=142 Type: -128 Info: '' 11: Bounds: x1=290, y1=48, x2=370, y2=64 Type: -120 Info: 'Appearance' 12: Bounds: x1=11, y1=255, x2=261, y2=275 Type: 7 Info: '' DITL_10000_AppleTalk Gather Game.txt Items: (9 entries) 0: Bounds: x1=453, y1=228, x2=511, y2=248 Type: 4 Info: 'OK' 1: Bounds: x1=381, y1=228, x2=439, y2=248 Type: 4 Info: 'Cancel' 2: Bounds: x1=264, y1=70, x2=502, y2=207 Type: -128 Info: '' 3: Bounds: x1=184, y1=228, x2=242, y2=248 Type: 4 Info: 'Add' 4: Bounds: x1=13, y1=66, x2=241, y2=216 Type: 0 Info: '' 5: Bounds: x1=256, y1=57, x2=511, y2=216 Type: -128 Info: '' 6: Bounds: x1=263, y1=50, x2=372, y2=66 Type: -120 Info: 'Players In Game' 7: Bounds: x1=9, y1=44, x2=241, y2=64 Type: 7 Info: '' 8: Bounds: x1=11, y1=49, x2=144, y2=65 Type: -120 Info: 'Players On Network' DITL_5000_Net Damage Stats.txt Items: (5 entries) 0: Bounds: x1=454, y1=368, x2=512, y2=388 Type: 4 Info: 'OK' 1: Bounds: x1=24, y1=48, x2=250, y2=69 Type: 7 Info: '' 2: Bounds: x1=12, y1=57, x2=512, y2=352 Type: -128 Info: '' 3: Bounds: x1=14, y1=361, x2=443, y2=377 Type: -120 Info: 'Total Kills' 4: Bounds: x1=14, y1=379, x2=443, y2=395 Type: -120 Info: 'Total Deaths' DITL_4005_Environment Panel.txt Items: (9 entries) 0: Bounds: x1=41, y1=142, x2=271, y2=162 Type: 7 Info: '' 1: Bounds: x1=20, y1=73, x2=250, y2=93 Type: 7 Info: '' 2: Bounds: x1=22, y1=96, x2=252, y2=116 Type: 7 Info: '' 3: Bounds: x1=23, y1=119, x2=253, y2=139 Type: 7 Info: '' 4: Bounds: x1=167, y1=58, x2=311, y2=59 Type: -128 Info: '' 5: Bounds: x1=10, y1=59, x2=11, y2=237 Type: -128 Info: '' 6: Bounds: x1=311, y1=58, x2=312, y2=237 Type: -128 Info: '' 7: Bounds: x1=10, y1=237, x2=311, y2=238 Type: -128 Info: '' 8: Bounds: x1=19, y1=167, x2=299, y2=232 Type: -120 Info: 'Warning!: Map, shape, sound and physics models not created by WizardWorks may not work correctly. Be careful!' DITL_4004_Input Panel.txt Items: (6 entries) 0: Bounds: x1=17, y1=75, x2=176, y2=93 Type: 6 Info: 'Mouse and Keyboard' 1: Bounds: x1=17, y1=141, x2=285, y2=159 Type: 6 Info: 'Keyboard (includes all programmable' 2: Bounds: x1=21, y1=206, x2=196, y2=226 Type: 4 Info: 'Configure Keyboard' 3: Bounds: x1=35, y1=94, x2=195, y2=112 Type: 6 Info: 'Mouse controls view' 4: Bounds: x1=35, y1=112, x2=235, y2=130 Type: 6 Info: 'Mouse controls movement' 5: Bounds: x1=34, y1=158, x2=245, y2=176 Type: -120 Info: 'joysticks and control pads)' DITL_4003_Sound Panel.txt Items: (8 entries) 0: Bounds: x1=25, y1=136, x2=89, y2=154 Type: 5 Info: 'Stereo' 1: Bounds: x1=50, y1=153, x2=168, y2=171 Type: 5 Info: 'Active Panning' 2: Bounds: x1=25, y1=170, x2=241, y2=188 Type: 5 Info: 'High-Quality (16-Bit Samples)' 3: Bounds: x1=25, y1=102, x2=150, y2=120 Type: 5 Info: 'Ambient Sounds' 4: Bounds: x1=17, y1=78, x2=185, y2=98 Type: 7 Info: '' 5: Bounds: x1=25, y1=119, x2=131, y2=137 Type: 5 Info: 'Extra Sounds' 6: Bounds: x1=17, y1=211, x2=185, y2=231 Type: 7 Info: '' 7: Bounds: x1=186, y1=211, x2=306, y2=231 Type: 4 Info: 'Music Source' DITL_4002_Player Panel.txt Items: (6 entries) 0: Bounds: x1=19, y1=75, x2=269, y2=95 Type: 7 Info: '' 1: Bounds: x1=69, y1=169, x2=239, y2=185 Type: 16 Info: '' 2: Bounds: x1=20, y1=191, x2=210, y2=211 Type: 7 Info: '' 3: Bounds: x1=20, y1=212, x2=210, y2=232 Type: 7 Info: '' 4: Bounds: x1=19, y1=97, x2=305, y2=165 Type: -120 Info: 'If you play Prime Target over a network, you can change your network name and color in the boxes below.' 5: Bounds: x1=21, y1=169, x2=63, y2=185 Type: -120 Info: 'Name:' DITL_4001_Graphics Panel.txt Items: (7 entries) 0: Bounds: x1=20, y1=206, x2=157, y2=226 Type: 4 Info: 'Choose Monitor' 1: Bounds: x1=19, y1=163, x2=186, y2=181 Type: 5 Info: 'Draw Every Other Line' 2: Bounds: x1=19, y1=180, x2=199, y2=198 Type: 5 Info: 'Hardware Acceleration' 3: Bounds: x1=21, y1=116, x2=306, y2=136 Type: 7 Info: '' 4: Bounds: x1=52, y1=95, x2=282, y2=115 Type: 7 Info: '' 5: Bounds: x1=97, y1=74, x2=307, y2=94 Type: 7 Info: '' 6: Bounds: x1=65, y1=137, x2=285, y2=157 Type: 7 Info: '' DITL_4000_Main Panel.txt Items: (8 entries) 0: Bounds: x1=254, y1=247, x2=312, y2=267 Type: 4 Info: 'OK' 1: Bounds: x1=187, y1=247, x2=245, y2=267 Type: 4 Info: 'Cancel' 2: Bounds: x1=24, y1=50, x2=164, y2=70 Type: 7 Info: '' 3: Bounds: x1=10, y1=59, x2=11, y2=237 Type: -128 Info: '' 4: Bounds: x1=311, y1=58, x2=312, y2=237 Type: -128 Info: '' 5: Bounds: x1=10, y1=237, x2=311, y2=238 Type: -128 Info: '' 6: Bounds: x1=167, y1=58, x2=311, y2=59 Type: -128 Info: '' 7: Bounds: x1=10, y1=59, x2=20, y2=60 Type: -128 Info: '' DITL_3000_Net Game Setup.txt Items: (29 entries) 0: Bounds: x1=428, y1=347, x2=486, y2=367 Type: 4 Info: 'OK' 1: Bounds: x1=350, y1=347, x2=408, y2=367 Type: 4 Info: 'Cancel' 2: Bounds: x1=12, y1=279, x2=342, y2=299 Type: 7 Info: '' 3: Bounds: x1=18, y1=70, x2=350, y2=90 Type: 7 Info: '' 4: Bounds: x1=277, y1=94, x2=467, y2=114 Type: 7 Info: '' 5: Bounds: x1=18, y1=178, x2=200, y2=196 Type: 5 Info: 'Dead Players Drop Items' 6: Bounds: x1=18, y1=132, x2=99, y2=150 Type: 5 Info: 'Monsters' 7: Bounds: x1=18, y1=155, x2=120, y2=173 Type: 5 Info: 'Team Play' 8: Bounds: x1=273, y1=134, x2=349, y2=152 Type: 6 Info: 'Untimed' 9: Bounds: x1=273, y1=157, x2=373, y2=175 Type: 6 Info: 'Time Limit:' 10: Bounds: x1=273, y1=180, x2=373, y2=198 Type: 6 Info: 'Kill Limit:' 11: Bounds: x1=381, y1=157, x2=414, y2=173 Type: 16 Info: '10' 12: Bounds: x1=381, y1=180, x2=415, y2=196 Type: 16 Info: '20' 13: Bounds: x1=420, y1=180, x2=475, y2=196 Type: -120 Info: 'kills' 14: Bounds: x1=266, y1=124, x2=479, y2=202 Type: -128 Info: '' 15: Bounds: x1=271, y1=117, x2=331, y2=133 Type: -120 Info: 'Duration' 16: Bounds: x1=64, y1=230, x2=201, y2=246 Type: 16 Info: '' 17: Bounds: x1=350, y1=228, x2=490, y2=248 Type: 7 Info: '' 18: Bounds: x1=16, y1=230, x2=58, y2=246 Type: -120 Info: 'Name:' 19: Bounds: x1=9, y1=94, x2=269, y2=114 Type: 7 Info: '' 20: Bounds: x1=208, y1=228, x2=348, y2=248 Type: 7 Info: '' 21: Bounds: x1=8, y1=57, x2=491, y2=207 Type: -128 Info: '' 22: Bounds: x1=15, y1=50, x2=106, y2=66 Type: -120 Info: 'Game Options' 23: Bounds: x1=8, y1=216, x2=491, y2=259 Type: -128 Info: '' 24: Bounds: x1=15, y1=209, x2=114, y2=225 Type: -120 Info: 'Player Options' 25: Bounds: x1=8, y1=269, x2=491, y2=338 Type: -128 Info: '' 26: Bounds: x1=15, y1=262, x2=128, y2=278 Type: -120 Info: 'Network Options' 27: Bounds: x1=14, y1=302, x2=486, y2=336 Type: -120 Info: 'Choosing an inappropriate network type may result in an unresponsive or jumpy game. Please refer to your manual for more information.' 28: Bounds: x1=418, y1=157, x2=475, y2=173 Type: -120 Info: 'minutes' DITL_1000_Customize Keys.txt Items: (67 entries) 0: Bounds: x1=4, y1=249, x2=509, y2=268 Type: -120 Info: 'Certain keys cannot be assigned because they are used for other purposes:' 1: Bounds: x1=390, y1=340, x2=448, y2=360 Type: 4 Info: 'Cancel' 2: Bounds: x1=86, y1=19, x2=156, y2=35 Type: 16 Info: '' 3: Bounds: x1=86, y1=44, x2=156, y2=60 Type: 16 Info: '' 4: Bounds: x1=86, y1=69, x2=156, y2=85 Type: 16 Info: '' 5: Bounds: x1=86, y1=94, x2=156, y2=110 Type: 16 Info: '' 6: Bounds: x1=86, y1=119, x2=156, y2=135 Type: 16 Info: '' 7: Bounds: x1=86, y1=144, x2=156, y2=160 Type: 16 Info: '' 8: Bounds: x1=86, y1=169, x2=156, y2=185 Type: 16 Info: '' 9: Bounds: x1=86, y1=194, x2=156, y2=210 Type: 16 Info: '' 10: Bounds: x1=262, y1=20, x2=332, y2=36 Type: 16 Info: '' 11: Bounds: x1=262, y1=45, x2=332, y2=61 Type: 16 Info: '' 12: Bounds: x1=262, y1=70, x2=332, y2=86 Type: 16 Info: '' 13: Bounds: x1=262, y1=95, x2=332, y2=111 Type: 16 Info: '' 14: Bounds: x1=262, y1=120, x2=332, y2=136 Type: 16 Info: '' 15: Bounds: x1=262, y1=145, x2=332, y2=161 Type: 16 Info: '' 16: Bounds: x1=262, y1=170, x2=332, y2=186 Type: 16 Info: '' 17: Bounds: x1=262, y1=195, x2=332, y2=211 Type: 16 Info: '' 18: Bounds: x1=262, y1=220, x2=332, y2=236 Type: 16 Info: '' 19: Bounds: x1=433, y1=18, x2=503, y2=34 Type: 16 Info: '' 20: Bounds: x1=433, y1=43, x2=503, y2=59 Type: 16 Info: '' 21: Bounds: x1=433, y1=68, x2=503, y2=84 Type: 16 Info: '' 22: Bounds: x1=432, y1=115, x2=502, y2=131 Type: 16 Info: '' 23: Bounds: x1=432, y1=140, x2=502, y2=156 Type: 16 Info: '' 24: Bounds: x1=432, y1=165, x2=502, y2=181 Type: 16 Info: '' 25: Bounds: x1=432, y1=190, x2=502, y2=206 Type: 16 Info: '' 26: Bounds: x1=2, y1=10, x2=165, y2=220 Type: -128 Info: '' 27: Bounds: x1=9, y1=1, x2=82, y2=17 Type: -120 Info: 'Movement' 28: Bounds: x1=171, y1=10, x2=341, y2=245 Type: -128 Info: '' 29: Bounds: x1=174, y1=2, x2=228, y2=18 Type: -120 Info: 'Looking' 30: Bounds: x1=347, y1=10, x2=511, y2=93 Type: -128 Info: '' 31: Bounds: x1=353, y1=0, x2=419, y2=16 Type: -120 Info: 'Modifiers' 32: Bounds: x1=347, y1=104, x2=511, y2=215 Type: -128 Info: '' 33: Bounds: x1=350, y1=96, x2=447, y2=112 Type: -120 Info: 'Miscellaneous' 34: Bounds: x1=22, y1=19, x2=80, y2=36 Type: -120 Info: 'Forward' 35: Bounds: x1=12, y1=44, x2=78, y2=60 Type: -120 Info: 'Backward:' 36: Bounds: x1=18, y1=69, x2=80, y2=85 Type: -120 Info: 'Turn Left' 37: Bounds: x1=11, y1=95, x2=80, y2=111 Type: -120 Info: 'Turn Right' 38: Bounds: x1=13, y1=119, x2=80, y2=135 Type: -120 Info: 'Slide Left' 39: Bounds: x1=7, y1=144, x2=80, y2=160 Type: -120 Info: 'Slide Right' 40: Bounds: x1=177, y1=170, x2=255, y2=187 Type: -120 Info: 'Down-Right' 41: Bounds: x1=181, y1=195, x2=257, y2=211 Type: -120 Info: 'Glance Left' 42: Bounds: x1=175, y1=220, x2=259, y2=236 Type: -120 Info: 'Glance Right' 43: Bounds: x1=204, y1=20, x2=257, y2=36 Type: -120 Info: 'Look Up' 44: Bounds: x1=184, y1=45, x2=257, y2=61 Type: -120 Info: 'Look Down' 45: Bounds: x1=369, y1=18, x2=428, y2=34 Type: -120 Info: 'Sidestep' 46: Bounds: x1=358, y1=43, x2=427, y2=59 Type: -120 Info: 'Run/Swim' 47: Bounds: x1=394, y1=68, x2=427, y2=84 Type: -120 Info: 'Look' 48: Bounds: x1=382, y1=115, x2=426, y2=131 Type: -120 Info: 'Action' 49: Bounds: x1=362, y1=140, x2=427, y2=156 Type: -120 Info: 'Auto Map' 50: Bounds: x1=394, y1=190, x2=423, y2=206 Type: -120 Info: 'Fire' 51: Bounds: x1=40, y1=169, x2=80, y2=184 Type: -120 Info: 'Jump' 52: Bounds: x1=33, y1=194, x2=80, y2=209 Type: -120 Info: 'Crouch' 53: Bounds: x1=179, y1=70, x2=257, y2=86 Type: -120 Info: 'Look Ahead' 54: Bounds: x1=348, y1=165, x2=429, y2=181 Type: -120 Info: 'Microphone' 55: Bounds: x1=453, y1=340, x2=511, y2=360 Type: 4 Info: 'OK' 56: Bounds: x1=11, y1=312, x2=269, y2=330 Type: 8 Info: '+ and - : zoom the overhead map' 57: Bounds: x1=11, y1=269, x2=276, y2=287 Type: -120 Info: 'F1 - F12 : shortcuts to preferences' 58: Bounds: x1=2, y1=334, x2=511, y2=335 Type: -128 Info: '' 59: Bounds: x1=201, y1=95, x2=255, y2=111 Type: -120 Info: 'Up-Left' 60: Bounds: x1=188, y1=340, x2=388, y2=360 Type: 7 Info: '' 61: Bounds: x1=195, y1=120, x2=255, y2=135 Type: -120 Info: 'Up-Right' 62: Bounds: x1=182, y1=145, x2=255, y2=161 Type: -120 Info: 'Down-Left' 63: Bounds: x1=11, y1=291, x2=231, y2=308 Type: 8 Info: '0 - 9 : select a new weapon' 64: Bounds: x1=298, y1=269, x2=463, y2=287 Type: 8 Info: '\ : brings up user-items' 65: Bounds: x1=298, y1=291, x2=494, y2=309 Type: 8 Info: '[ - ] : previous and next item' 66: Bounds: x1=298, y1=312, x2=476, y2=329 Type: 8 Info: 'Return : uses current item' DITL_140_Music warning.txt Items: (3 entries) 0: Bounds: x1=259, y1=86, x2=317, y2=106 Type: 4 Info: 'OK' 1: Bounds: x1=60, y1=15, x2=317, y2=79 Type: -120 Info: '^0' 2: Bounds: x1=14, y1=15, x2=46, y2=47 Type: -96 Info: '' DITL_137_Go To Level.txt Items: (7 entries) 0: Bounds: x1=330, y1=131, x2=388, y2=151 Type: 4 Info: 'OK' 1: Bounds: x1=259, y1=131, x2=317, y2=151 Type: 4 Info: 'Cancel' 2: Bounds: x1=111, y1=133, x2=146, y2=149 Type: 16 Info: '1' 3: Bounds: x1=12, y1=133, x2=104, y2=149 Type: -120 Info: 'Start at level' 4: Bounds: x1=154, y1=133, x2=229, y2=149 Type: -120 Info: 'of ^0.' 5: Bounds: x1=12, y1=55, x2=393, y2=121 Type: -120 Info: 'I pledge to punch all switches, to never shoot where I could use grenades, to admit the existence of no level except Total Carnage, to never use Caps Lock as my run key, and to never, ever, leave anyone alive.' 6: Bounds: x1=12, y1=13, x2=384, y2=48 Type: -120 Info: 'Before proceeding any further, you must take the oath of the vidmaster:' DITL_136_Duplicate Key.txt Items: (3 entries) 0: Bounds: x1=259, y1=70, x2=317, y2=90 Type: 4 Info: 'OK' 1: Bounds: x1=60, y1=15, x2=294, y2=63 Type: -120 Info: 'The key ^0 is already in use. Please choose another.' 2: Bounds: x1=14, y1=15, x2=46, y2=47 Type: -96 Info: '' DITL_133_Serialize.txt Items: (7 entries) 0: Bounds: x1=317, y1=99, x2=375, y2=119 Type: 4 Info: 'OK' 1: Bounds: x1=317, y1=69, x2=375, y2=89 Type: 4 Info: 'Cancel' 2: Bounds: x1=112, y1=71, x2=297, y2=87 Type: 16 Info: '' 3: Bounds: x1=112, y1=99, x2=297, y2=115 Type: 16 Info: '' 4: Bounds: x1=12, y1=99, x2=109, y2=115 Type: -120 Info: 'Serial Number' 5: Bounds: x1=10, y1=9, x2=381, y2=59 Type: -120 Info: 'Please personalize this copy of Prime Target by entering your name and one of the serial numbers from the back of your manual in the boxes below.' 6: Bounds: x1=66, y1=71, x2=109, y2=87 Type: -120 Info: 'Name' DITL_132_Sure You Wanna Quit?.txt Items: (4 entries) 0: Bounds: x1=229, y1=69, x2=287, y2=89 Type: 4 Info: 'OK' 1: Bounds: x1=302, y1=69, x2=360, y2=89 Type: 4 Info: 'Cancel' 2: Bounds: x1=60, y1=11, x2=360, y2=45 Type: -120 Info: 'Are you sure you wish to cancel the game in progress?' 3: Bounds: x1=16, y1=12, x2=48, y2=44 Type: -96 Info: '' DITL_129_non-fatal error.txt Items: (4 entries) 0: Bounds: x1=344, y1=91, x2=415, y2=111 Type: 4 Info: 'OK' 1: Bounds: x1=14, y1=10, x2=46, y2=42 Type: -96 Info: '' 2: Bounds: x1=64, y1=9, x2=418, y2=83 Type: -120 Info: '^0' 3: Bounds: x1=28, y1=90, x2=231, y2=106 Type: -120 Info: 'ID = ^1' DITL_128_fatal error.txt Items: (4 entries) 0: Bounds: x1=343, y1=86, x2=414, y2=106 Type: 4 Info: 'Quit' 1: Bounds: x1=14, y1=10, x2=46, y2=42 Type: -96 Info: '' 2: Bounds: x1=64, y1=9, x2=417, y2=77 Type: -120 Info: '^0' 3: Bounds: x1=28, y1=88, x2=231, y2=104 Type: -120 Info: 'ID = ^1'